Author Archives: keithjohnston

NAT Punch-through for Multiplayer Games

In Spotkin’s Game, Contraption Maker, we wanted to add multiplayer support so that people could build cool contraptions together online. Some indie games that have multiplayer support simply ask you to enter the IP address of the server to connect … Continue reading

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Windows Crash Reporting with HockeyApp

As much as we hate to admit it, programs will inevitably crash in the field. ¬†When they do, you need to gather as much information about the crash as you can to diagnose it and prevent it from happening again. … Continue reading

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Plugging Native Memory Leaks on Android

You may have noticed that mobile applications do not have a “Quit” button. They essentially run forever, until either the user or the operating system kills the application. This means that if your application has a memory leak, even a … Continue reading

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